05-20-2024, 02:31 AM
Without knowing too much about coding and porting, I think that it would be extremely cool to recompile to C++ and then have Xenodream as a plugin for Unreal Engine or Unity.. I remember we talked about it on several ocassions, Garth - But realize that a port to C++ in not an easy undertaking, without having plenty of funding and a team of coders working on it for a long time... Would be totally awesome though

