XenoDream Products

What is XenoDream?

XenoDream is a 3-D graphics program that could be described as an artist's workshop, adventure playground, tool or toy. It is a flexible environment incorporating 3-D object creation, 3-D lighting and filters, 2-D layering and various other operations. XenoDream's object modeling is unique and very powerful, combining smooth shapes and 3-D IFS fractal methods. This allows it to cover vast possibilities, from constructing the simplest objects to exploring wild shapescapes. There are no formulas or programming to learn; it is entirely interactive.

XenoDream is available in two versions:

XenoDream v1.6

New since v1.5:

  • Vista compatible
  • Undo/Redo
  • 89 new metamorphs (179 total)
  • More holons
  • New lighting options
  • Improved mesh export
  • User Guide with 50 topics
  • Hundreds of new gradient and lighting presets
  • Many more features and improvements

Pricing:

  • New: US$89
  • Upgrade from v1.x: FREE! See downloads for more information.

XenoDream v2.2

Features:

  • All the features of v1.6 and many more
  • Look at these Version 2.2 Features to decide if it's right for you.

Pricing:

  • New: US$119
  • Upgrade from v2.x: FREE! See downloads for more information.
  • Upgrade from v1.x: US$29.99

Buy now from our store.

For a detailed list of features including what is new in v2.2, see the feature list.

Availability: XenoDream is only available by download (size only 5.5MB). It includes online help, user guide with tutorials, hundreds of sample files and hundreds of presets.

Updates: For v1.6, any further v1.x updates will be free. For v2, any v2.x updates will be free.

Requirements for running XenoDream on your computer.

Learn more about XenoDream...

XenoDream is organized into several windows. The Main window opens when you start the program, and handles all aspects of object creation. First, discover how XenoDream creates shapes.

The Main window

The Main window has toolbars, windows for the model and preview, and tabbed pages for each aspect.

  • The Shape page is where you define the object
  • The Color page is for assigning color schemes to the object
  • The View page is for controlling the camera
  • The Rendering page has all the rendering options
  • The Regions page defines regions that can have different lighting
  • The Animation page has batch rendering controls (and in V2, controls to interpolate between keyframes)
  • The File page has fields for the object name, creator and comments, and quick start buttons to open random files.

The Picture window handles rendering, picture layers and 2D filters, and saving and opening pictures.

The Lighting window handles the 3-D lighting effects.

The Depth window allows you to create a depth map from colors in any picture, or add to the existing depth map.

The Mesh Export window lets you export objects as triangle meshes in OBJ or POVRay format.

Requirements for running XenoDream 1.6 or 2

Windows

  • Windows 95/98/ME/NT4/2K/XP/Vista
  • Minimum screen resolution 800x600 (small fonts) or 1024x768 (large fonts)
  • At least 16 bit color. 24 or 32 bit color is recommended.
  • RAM: not important if you just want to play. For rendering very large pictures or exporting meshes in reasonable quality, 512MB is required and 1 or 2GB is recommended.
  • CPU: The faster the better. However, XenoDream currently only uses one core or processor, and is not available in a 64bit version.
  • Graphics card performance is not important. XenoDream does not currently use any graphics card features.

Linux

XenoDream for Windows is reported to run very well in Crossover or WINE.

Macintosh

Mac Intel: XenoDream for Windows has been tested and runs well in Crossover, Bootcamp and Parallels Virtualization. OSX versions are not planned at present.

Mac PowerPC: NO. We do NOT recommend using it with Virtual PC.

Future development

Many exciting and useful features are planned for future versions, as well as improvements to the user interface.