How to? Animate with Unlit Pictures
#1
Version 2.5. When I use batch rendering (Animation tab), XenoDream always creates and saves a lit picture. Most of the time, this is a good thing. But occasionally I want the batch rendering to save the unlit picture. I suspect that there is a way to edit the .xep files that Create Batch produces, but I can find no reference for the meaning of the parameters in this file type.

I am hoping for one of two resolutions: 1)how to use the XenoDream tabs to set a parameter that skips applying lighting, or 2)how to edit the resulting .xep files to skip lighting.

Of course I would be glad to have ANY resolution that works better than what I am doing now. I am loading and rendering the batch files one at a time and saving the unlit picture from the Rendering window.
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Messages In This Thread
Animate with Unlit Pictures - by johnthemon - 06-03-2015, 08:29 AM
RE: Animate with Unlit Pictures - by johnthemon - 06-03-2015, 09:21 AM

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